using System;
using System.Collections.Generic;
namespace ProtoBuf.Message{
	public class OpDefine {
#region 消息协议号 3001
		public const int CSChatSend=3001;
		public const int SCChatPush=3002;
		public const int SCSystemChatPush=3003;
		public const int CSChatOffLine=3007;
		public const int SCChatOffLine=3008;
#endregion
#region 消息协议号 1200
		public const int CSTestEnterFight=1200;
		public const int SCTestEnterFight=1201;
		public const int SCFightEnter=1202;
		public const int CSFightLoadState=1203;
		public const int SCFightLoadState=1204;
		public const int CSFightBegin=1205;
		public const int SCFightBegin=1206;
		public const int CSNextActionReady=1207;
		public const int SCNextActionReady=1208;
		public const int SCFightRoundInfoSync=1209;
		public const int SCFightActionCampChange=1210;
		public const int CSFightUnitAction=1211;
		public const int SCFightUnitAction=1212;
		public const int CSFightQuit=1213;
		public const int SCFightResult=1214;
#endregion
#region 消息协议号 1051
		public const int CSPlayerLogin=1051;
		public const int SCPlayerLogin=1052;
		public const int SCServerFull=1053;
		public const int CSGetRandomName=1054;
		public const int SCGetRandomName=1055;
		public const int CSPlayerRename=1056;
		public const int SCPlayerRename=1057;
		public const int CSHeartBeat=1058;
		public const int SCHeartBeat=1059;
		public const int CSPlayerDisConnect=1060;
#endregion
#region 消息协议号 1300
		public const int SCUpdateBag=1300;
		public const int SCUpdateHeroBag=1301;
		public const int CSBagToHeroBag=1302;
		public const int CSHeroBagExChange=1303;
#endregion
#region 消息协议号 1000
		public const int CSCheckDevicePreferPreset=1001;
		public const int SCCheckDevicePreferPreset=1002;
		public const int CSCheckVersion=1003;
		public const int SCCheckVersion=1004;
		public const int CSCheckActivation=1005;
		public const int SCCheckActivation=1006;
		public const int CSActivateAccount=1007;
		public const int SCActivateAccount=1008;
		public const int CSGetServerInfo=1016;
		public const int SCGetServerInfo=1017;
		public const int CSLoginCheckByName=1018;
		public const int SCLoginCheckByName=1019;
		public const int CSMainServerPoint=1030;
		public const int SCMainServerPoint=1031;
		public const int CSCheckCanReportErrorLog=1032;
		public const int SCCheckCanReportErrorLog=1033;
		public const int CSReportErrorLog=1034;
		public const int SCReportErrorLog=1035;
		public const int SCTellClientReportErrorLog=1036;
#endregion
#region 消息协议号 1100
		public const int SCPlayerInfo=1100;
#endregion
#region 消息协议号 2001
		public const int CSSceneLoading=2001;
		public const int SCSceneLoading=2002;
		public const int CSSceneEnter=2003;
		public const int SCSceneEnter=2004;
		public const int CSSceneTransfer=2005;
		public const int SCSceneTransfer=2006;
		public const int CSSceneMove=2007;
		public const int SCSceneForceDrag=2008;
		public const int SCSceneUnitStateUpdate=2009;
		public const int CSSceneChangeMoveMode=2012;
		public const int SCSceneChangeMoveMode=2013;
		public const int CSDialogInteraction=2014;
		public const int SCDialogInteraction=2015;
		public const int SCRefreshSceneUnitAOI=2016;
		public const int CSRequestSceneUnitInfo=2017;
		public const int SCRequestSceneUnitInfo=2018;
		public const int CSSceneGather=2019;
		public const int SCSceneGather=2020;
		public const int SCSceneShowProUpdate=2021;
#endregion
#region 消息协议号 100
		public const int ErrorMessage=100;
		public const int SystemMessage=101;
		public const int GMDoSomething=103;
#endregion
#region 任务模块 4001-4099
		public const int CSGetTaskList=4001;
		public const int SCGetTaskList=4002;
		public const int CSFinishTaskTarget=4003;
		public const int SCFinishTaskTarget=4004;
		public const int CSAcceptTask=4005;
		public const int SCAcceptTask=4006;
		public const int CSFinishTask=4007;
		public const int SCFinishTask=4008;
		public const int CSGiveUpTask=4009;
		public const int SCGiveUpTask=4010;
		public const int CSTaskChapterInfo=4011;
		public const int SCTaskChapterInfo=4012;
		public const int SCRefreshCanAcceptTasks=4013;
		public const int CSTaskEnterFight=4014;
		public const int SCTaskEnterFight=4015;
#endregion
#region 消息协议号 300
		public const int SCProtobuffTestData=300;
#endregion
	}
}
